Devlog #2


+ Fix: Invested tireness, 100% = Rest / 0% = Tired
+ Add: Added more traits
+ Add: To play game traits must be balanced to 0 (Zero)
+ Fix: Ajust the time for the gameplay on Mobile
+ Add: Bed to sleep and restore tireness (can be uppon a bench to restore tireness)
+ Add: Backpack is also a Tab on inventory
+ Display some map relation on boundaries... (completed)
+ Add: New chunked sized map of each 100x100 all together
+ Add: New map Layer 1
+ Add: Map Roofs
+ Fix: Player balance percentages, buff/debuf

+ Fix: Zombies not spawning at chunk
+ Fix: Zombies spawning on water on Layer 2 map