Devlog #4 - First dev build
The first downloadable build for linux: https://github.com/gustavokuklinski/bit-rot-builds
### Dev
- [x] Add: Items can have multiple reduce, restore player stats
- [x] Add: Durabilitie as percentages
- [x] Fix: Item tooltip signed (+ for Restore and - for Reduce)
- [x] Add: Config menu to setup game presets
- [x] Fix: Ajust settings layout design
- [x] Fix: Updated game flash radius and smaller bullets for best visuals
- [x] Fix: Config menu with naming conventions on XML name attribute for best user readbility
- [x] Fix: Some parts of the code were breaking due missing imports
- [x] Add: Save/Load game on F2
- [x] Fix: Add a Back button to Player Creator
- [x] Fix: Add a Menu button on Pause game
- [x] Add: Right-Click allow player to aim
- [x] Add: Panning aim camera
- [x] Add: Replace Gear (Named 'Clothes') from Tab to it's own modal
- [x] Add: Belt HUD on screen
- [x] Fix: New game UI menus (best patterned)
- [x] Add: Game 'moodles' on top to show player status
- [x] Fix: Game fully darkness by duplicated values
- [x] Fix: Game night is too much dark
- [x] Fix: Pan camera deadzone
- [x] Fix: Settings timming more user friendly functions (ui/helpers/settings.py)
- [x] Fix: Invert scroll on messages modal
- [x] Add: Separate messages modal in three tabs: CHAT (User speak) | ZOMBIE (Hits by Zombie) | PLAYER (Game level info) | ITEMS (Items info like: No bullets and infos)
- [x] Bug: CTRL/L-Click+WASD make player walk slow
- [x] Add: Aim reticle shrink speed over the Ranged level
- [x] Add: Enable player to get ranged weapon bullets
- [x] Fix: Allow the player to reload weapons even if not equiped
### Player
- [x] Add: Player balance action
- [x] Fix: Player XML traits
### Zombies
- [x] Add: Generate Zombie ID
- [x] Fix: Do not spawn zombies on water
Bit Rot
Survive the BIT ROT!
| Status | Prototype |
| Author | Gustavo Kuklinski |
| Genre | Survival |
| Tags | 2D, Top down shooter, Zombies |
| Languages | English |

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